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Career Path - Computer Hardware Engineer

Research, design, develop, test computer systems & components such as processors, circuit boards, memory devices. Become a Computer Hardware Engineer.
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Course Duration: 150 Hours
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Uplatz provides this comprehensive Career Path program on Computer Hardware Engineer aimed to provide you all courses that can help in mastering Computer Hardware Engineering and get a high paying job in this field.

 

Courses covered in this Computer Hardware Career Track program are:

  1. Computer Hardware Engineering
  2. How to become Embedded Engineer (Firmware - Software - Hardware)
  3. Assembly Language using ATMEL AVR Microcontroller
  4. VLSI - PLC - Microcontrollers - Assembly Language
  5. FPGA Design & Implementation
  6. Embedded Systems and MATLAB Programming
  7. Legacy Embedded Systems
  8. Digital Signal Processing (DSP)
  9. Digital System Design with VHDL & Verilog
  10. Internet of Things (IoT) Basics
  11. Linux and Embedded Linux
  12. Embedded C Programming

When we talk about developing computer applications, less people know that in the background that it's the hardware that plays a critical part of that development. Without innovations in the hardware itself, computers can't run new, processing-intensive software. Hardware consists of the central processing unit required to power the operating system. Computers have a power supply and the hard drive for storage. It needs random access memory or RAM to ensure smooth operation. As computers get faster and more efficient, hardware is the reason those software upgrades can happen. Whether it's the newest touchpad on your laptop computer or the memory module in a desktop computer, the physical architecture of a personal computer or GPU affects its capabilities. The physical parts of computer science must move with software development, or we'll out-develop our capabilities.

For every software developer out there creating new programs, a hardware engineer is building physical systems capable of handling the loads modern applications need. Hardware architecture is the representation of an engineered (or to be engineered) electronic or electromechanical hardware system, and the process and discipline for effectively implementing the design(s) for such a system. Computer architecture is a set of rules and methods that describe the functionality, organization, and implementation of computer systems. The architecture of a system refers to its structure in terms of separately specified components of that system and their interrelationships.

 

The Computer Hardware Engineer Career Path program is specially designed to bridge the gap between electronics/hardware engineering and computer science/software engineering. The course covers most aspects of software while focusing on the advanced hardware design based on FPGA and system design based on microcontroller. This program aims to provide you with the knowledge and skills necessary to tackle challenges involved in the development of future technologies such as IoT, smart cities, autonomous car and green technologies. Learn how to troubleshoot and solve common computer hardware problems. Discover what is inside a computer, how it works and how to upgrade computer components.

Build a career around the engineering required for the next level of computer processing with courses and certifications designed to give you the fundamental knowledge you need to get started. The courses included in the Computer Hardware Engineer Career Path program include most aspects of software while focusing on the advanced hardware design based on FPGA and system design based on microcontroller. The learners of this program should be able to solve both electronics and software-related problems in areas such as electronic engineering, embedded systems, computer architecture and security, programming, mobile app development, machine learning, FPGA based design and system on chip design.

Course/Topic 1 - Computer Hardware Engineering - all lectures

  • In this lecture session we learn about the basics of hardware in computer hardware engineering and also talk about features and function of hardware in brief.

    • 36:22
  • In this tutorial we learn about Computer architecture comprises rules, methods, and procedures that describe the execution and functionality of the entire computer system. In general terms, computer architecture refers to how a computer system is designed using compatible technologies.

    • 21:16
  • In this lecture session we learn about Computer instructions are a set of steps or documentation that includes information on how to operate, perform, or otherwise maintain particular computer software or hardware.

    • 24:06
  • In this tutorial we learn about Infix expression is an expression in which the operator is in the middle of operands, like operand operator operand. Postfix expression is an expression in which the operator is after operands, like operand operator. Postfix expressions are easily computed by the system but are not human readable.

    • 20:59
  • In this tutorial we learn about Binary describes a numbering scheme in which there are only two possible values for each digit -- 0 or 1 -- and is the basis for all binary code used in computing systems. These systems use this code to understand operational instructions and user input and to present a relevant output to the user.

    • 36:52
  • In this lecture session we learn about The processor, also known as the CPU, provides the instructions and processing power the computer needs to do its work. The more powerful and updated your processor, the faster your computer can complete its tasks. By getting a more powerful processor, you can help your computer think and work faster.

    • 40:15
  • In this lecture session we learn about Memory is the electronic holding place for the instructions and data a computer needs to reach quickly. It's where information is stored for immediate use. Memory is one of the basic functions of a computer, because without it, a computer would not be able to function properly.

    • 21:09
  • In this lecture session we learn about Cache is the temporary memory officially termed “CPU cache memory.” This chip-based feature of your computer lets you access some information more quickly than if you access it from your computer's main hard drive.

    • 25:34
  • In this lecture session we learn about Computer memory of two basic types – Primary memory(RAM and ROM) and Secondary memory (hard drive, CD, etc). Random Access Memory (RAM) is primary-volatile memory and Read-Only Memory (ROM) is primary-non-volatile memory.

    • 39:57
  • In this tutorial we learn about The disk drive on a computer is the part that contains the disk or into which a disk can be inserted. The disk drive allows you to read information from the disk and store information on the disk.

    • 47:06
  • In this lecture session we learn about NTFS, which stands for NT file system and the New Technology File System, is the file system that the Windows NT operating system (OS) uses for storing and retrieving files on hard disk drives (HDDs) and solid-state drives (SSDs).

    • 36:50
  • In this lecture session we learn about CD-ROM (Compact Disc, read-only-memory) is an adaptation of the CD that is designed to store computer data in the form of text and graphics, as well as hi-fi stereo sound. The original data format standard was defined by Philips and Sony in the 1983 Yellow Book.

    • 51:54
  • In this lecture session we learn about In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion.

    • 22:07
  • In this lecture session we learn about Instruction-level parallelism (ILP) is the parallel or simultaneous execution of a sequence of instructions in a computer program. More specifically ILP refers to the average number of instructions run per step of this parallel execution.

    • 20:16
  • In this lecture session we learn about A traditional monitor is only used to display (output) information from a computer and provides no source of input. For this reason, a computer monitor is considered an output device.

    • 19:48
  • In this lecture session we learn about A printer is a device that accepts text and graphic output from a computer and transfers the information to paper, usually to standard-size, 8.5" by 11" sheets of paper. Printers vary in size, speed, sophistication and cost.

    • 36:01
  • In this lecture session we learn about Bridge devices working at the data link layer of the Open System Interconnect (OSI) model, connecting two different networks together and providing communication between them. Bridges are similar to repeaters and hubs in that they broadcast data to every node.

    • 52:59
  • In this lecture session we learn about The clock speed (commonly referred to as the frequency) of a CPU is how many instructions per second it can process and is typically reported in MHz or GHz.

    • 59:54

Course/Topic 2 - How to become Embedded Firmware, Software, Hardware Engineer

  • In this lecture session we learn about Embedded firmware is the flash memory chip that stores specialized software running in a chip in an embedded device to control its functions. Firmware in embedded systems fills the same purpose as a ROM but can be updated more easily for better adaptability to conditions or interconnecting with additional equipment.

    • 43:02
  • In this tutorial we learn about Embedded Software. Firmware is a layer of software on top of which operating systems and other applications run. Embedded software is stand-alone software capable of running the entire system which might or might not include an Operating system.

    • 31:12
  • In this tutorial we learn about As an Embedded Test Engineer, you will join a group of hands-on, passionate, and seasoned professionals developing innovative products. Testing is primarily focused on qualifying and releasing custom hardware, embedded Linux distributions, embedded firmware, and maintaining releases.

    • 20:28
  • In these lecture sessions we learn about An embedded systems or software engineer helps design, develop, and maintain embedded systems in products. The role often includes software development. But it also requires knowledge of entire embedded systems. There isn't a concrete definition of the role of an embedded engineer because it can vary by organization.

    • 40:13
  • In this tutorial we learn about Embedded developers who are skilled software engineers that design and write code to control machines and devices. They specialize in developing programs for specific hardware used in cars, modems, appliances, and cellular devices, among others.

    • 44:49
  • In this lecture session we learn about It is written specifically for the particular hardware that it runs on and usually has processing and memory constraints because of the device's limited computing capabilities. Examples of embedded software include those found in dedicated GPS devices, factory robots, some calculators and even modern smartwatches.

    • 43:42
  • In this lecture session we learn about An embedded systems or software engineer helps design, develop, and maintain embedded systems in products. The role often includes software development. But it also requires knowledge of entire embedded systems.

    • 1:01:49
  • In this lecture session we learn about An embedded hardware engineer is the person who helps to design and program the functions of these dedicated computer chips and systems. Embedded hardware can refer, of course, to mobile devices.

    • 36:10
  • In this tutorial we learn about the main duties of embedded hardware engineers include selection of components, designing PCBs, Designing and performing hardware tests.

    • 1:06:46
  • In this lecture session we learn about An embedded system is a microprocessor-based computer hardware system with software that is designed to perform a dedicated function, either as an independent system or as a part of a large system. At the core is an integrated circuit designed to carry out computation for real-time operations.

    • 52:45
  • In this lecture session we learn about Embedded testing is the process of verification and validation of both software and hardware. It ensures the defect free whole system including software and hardware. It is basically performed on hardware in order to find the defects. It also ensures that the system meets the end user's requirements.

    • 57:38
  • In this lecture session we learn about An embedded systems or software engineer helps design, develop, and maintain embedded systems in products. The role often includes software development. But it also requires knowledge of entire embedded systems.

    • 1:11:53

Course/Topic 3 - Assembly Language using ATMEL AVR Microcontroller - all lectures

  • In this lecture session we learn about how CPU works and also talk about AVR microcontrollers.

    • 59:34
  • In this lecture session we learn about what register is and also talk about different types of registers in brief.

    • 34:55
  • In this lecture session we learn about status registers in VLSI and also talk about features of status registers and accumulator flags.

    • 22:11
  • In this lecture session we learn about the use of SRAM as a stack and also talk about features of SRAM in VLSI.

    • 49:00
  • In this lecture session we learn about BIT manipulations and also talk about how to convert BCD coded digits in brief.

    • 35:59
  • In this lecture session we learn about hardware multiplication of 8 by 8 bit binary and also talk about features of hardware multiplication.

    • 24:13
  • In this lecture session we learn about decimal fraction and also talk about features of decimal fraction in brief.

    • 44:20
  • In this lecture session we learn about how we convert decimals to binary floating point numbers in assembled languages.

    • 44:16
  • In this lecture session we learn about classical dividing by 10 with a counting loop.

    • 33:13
  • In this lecture session we learn about properties of the egg timer with AT mega 8515 and also talk about features of egg timer in brief.

    • 39:39
  • In this lecture session we learn about properties of RGB - Uhr mit ATmega 18 and also talk about features of hardwares.

    • 37:05
  • In this lecture session we learn about features of the spotlight with ATiny 13 and also talk about factors of spotlight.

    • 27:44
  • In this lecture session we learn about features of the signal generator with ATmega and network and also talk about functions of signal generators.

    • 19:40
  • In this lecture session we learn about pin description and also learn how we write a code.

    • 22:49
  • In this lecture session we learn about what is USART and also talk about how we use USART in VLSI microcontroller in brief.

    • 29:31
  • In this lecture session we learn about AVR DO in ATMEL microcontroller and also talk about features of AVL.

    • 34:31
  • In this lecture session we learn about if else statements and also talk about factors of LOOP in programming.

    • 49:50

Course/Topic 4 - VLSI - Microcontrollers - PLC - Assembly Language - all lectures

  • In this lecture session we learn about CMOS technologies and also talk about features of CMOS technology in microcontrollers assembly language.

    • 43:20
  • In this lecture session we learn about how CPU works and also talk about AVR microcontrollers.

    • 59:34
  • In this lecture session we learn about VLSI introduction and also talk about features of microcontrollers assembly language.

    • 19:19
  • In this lecture session we learn about what register is and also talk about different types of registers in brief.

    • 34:55
  • In this lecture session we learn about the basics of PLC and also talk about features of the basics of programmable logic controllers.

    • 28:20
  • In this lecture session we learn about status registers in VLSI and also talk about features of status registers and accumulator flags.

    • 22:11
  • In this lecture session we learn about PLC programming and also talk about features of PLC programming in brief.

    • 14:40
  • In this lecture session we learn about the use of SRAM as a stack and also talk about features of SRAM in VLSI.

    • 49:00
  • In this lecture session we learn about ladder diagrams in VLSI microcontrollers in brief and also talk about assembly language.

    • 31:37
  • In this lecture session we learn about BIT manipulations and also talk about how to convert BCD coded digits in brief.

    • 35:59
  • In this lecture session we learn about SCADA in VLSI microcontrollers and also talk about supervisory control and data acquisition system security.

    • 14:12
  • In this lecture session we learn about hardware multiplication of 8 by 8 bit binary and also talk about features of hardware multiplication.

    • 24:13
  • In this lecture session we learn about assembly languages for intel based computers in brief and also talk about features of assembly languages for intel based computers.

    • 36:52
  • In this lecture session we learn about decimal fraction and also talk about features of decimal fraction in brief.

    • 44:20
  • In this lecture session we learn about assembly language fundamentals in brief and also talk about features of assembly languages fundamentals.

    • 53:59
  • In this lecture session we learn about how we convert decimals to binary floating point numbers in assembled languages.

    • 44:16
  • In this lecture session we learn about procedures in Assembly Language and also talk about link library overview in brief.

    • 19:36
  • In this lecture session we learn about classical dividing by 10 with a counting loop.

    • 33:13
  • In this lecture session we learn about jumps based on specific flags and also talk about features of string encryption programs.

    • 30:20
  • In this lecture session we learn about properties of the egg timer with AT mega 8515 and also talk about features of egg timer in brief.

    • 39:39
  • In this lecture session we learn about integer arithmetic in VLSI assembly languages in brief.

    • 28:37
  • In this lecture session we learn about properties of RGB - Uhr mit ATmega 18 and also talk about features of hardwares.

    • 37:05
  • In this lecture session we learn about advanced procedures in arrays and also talk about features of advanced procedures in brief.

    • 42:24
  • In this lecture session we learn about features of the spotlight with ATiny 13 and also talk about factors of spotlight.

    • 27:44
  • In this lecture session we learn about structures and macros and also talk about features of structures and macros in brief.

    • 29:41
  • In this lecture session we learn about features of the signal generator with ATmega and network and also talk about functions of signal generators.

    • 19:40
  • In this lecture session we learn about 32 bit windows programming and also talk about features of 32 bit windows programming.

    • 31:41
  • In this lecture session we learn about pin description and also learn how we write a code.

    • 22:49
  • In this lecture session we learn about high level languages interface and 16- bit MS DOS programming and also talk about functions of high level languages.

    • 39:30
  • In this lecture session we learn about what is USART and also talk about how we use USART in VLSI microcontroller in brief.

    • 29:31
  • In this lecture session we learn about DISK usage in VLSI microcontroller and also talk about the function of disk usage in brief.

    • 18:05
  • In this lecture session we learn about AVR DO in ATMEL microcontroller and also talk about features of AVL.

    • 34:31
  • In this lecture session we learn about introduction to microcontrollers in VLSI and also talk about features of microcontrollers in brief.

    • 50:06
  • In this lecture session we learn about if else statements and also talk about factors of LOOP in programming.

    • 49:50
  • In this lecture session we learn about the MSP430 microcontroller in VLSI and also talk about different types of microcontrollers.

    • 44:40
  • In this lecture session we learn about declare and initialize values in microcontrollers and also talk about initializing one or more successive bits.

    • 31:01
  • In this lecture session we learn about time analysis of the loop in VLSI microcontrollers and also talk about features of MSP.

    • 31:13